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1. Myrmidon requires an update - in Player Features and Ideas Discussion [original thread]
Don't forget the Eos and Astarte as well alongside the Myrmidon. But agree, the Myrmidon can't break the tank of a Drake and in the face of the new Gila, it'll have its face taken off. Tier 2 BC's IMO should be the essential entry level boat for...
- by Mr Horizontal - at 2009.09.26 19:25:00
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2. An Economic approach to moving people away from high Sec Space - in Player Features and Ideas Discussion [original thread]
You will never be able to get rid of hubs, but you can move them. Trade hubs are created at critical points within the galaxy because they're useful, and naturally people will polarise toward a hub because they get the most value out of it. As mor...
- by Mr Horizontal - at 2008.09.21 16:56:00
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3. Enhancing Production, Promotion Marketing and Business Relationships - in Player Features and Ideas Discussion [original thread]
Finally, in conjunction with point 3, and as has been mentioned before there should be some form of Manufacture-time rigging we could introduce. As a prerequisite to use this, Jury Rigging needs to be trained to V, and a new skill 'Manufacture Rig...
- by Mr Horizontal - at 2008.06.26 10:51:00
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4. Enhancing Production, Promotion Marketing and Business Relationships - in Player Features and Ideas Discussion [original thread]
On skills Before I discuss skills specifically, I'd like to add that in addition to current T1 and T2 modules, I'd like to see more racial separation between the modules. For example, currently MWD's are Minmatar modules, but I think there sho...
- by Mr Horizontal - at 2008.06.26 10:50:00
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5. Falcon, Rook & Kitsune bonuses to ECM Burst - in Player Features and Ideas Discussion [original thread]
With the slightly different bonuses applied, this isn't a bad idea actually... /signed Director | www.eve-bank.net
- by Mr Horizontal - at 2008.05.29 09:09:00
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6. Salvage Drones - in Player Features and Ideas Discussion [original thread]
Edited by: Mr Horizontal on 19/04/2008 14:39:40 Might want to refer to this thread . Nearly got implemented as well! Edit: made link clickable Director | www.eve-bank.net
- by Mr Horizontal - at 2008.04.19 14:39:00
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7. Logging Share Transactions in Wallet Journal - in Player Features and Ideas Discussion [original thread]
First time I've seen this too... Sorry for the necro, but this has to be done like... yesterday! --- meh.
- by Mr Horizontal - at 2007.12.27 04:27:00
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8. Podded without a clone? Concord Forensic Biotech! - in Player Features and Ideas Discussion [original thread]
Originally by: Washell Olivaw Edited by: Washell Olivaw on 07/11/2007 14:19:44 Nothing random about sp loss when dying. Clone SP - Current SP = Difference. If the difference is negative, take 5% of the difference and substract it from...
- by Mr Horizontal - at 2007.11.07 15:02:00
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9. Podded without a clone? Concord Forensic Biotech! - in Player Features and Ideas Discussion [original thread]
I'm not trying to say that having an updated clone is taken out of the game at all, or in fact remove the current functionality of possibly losing SP at all. What I am stating is that if you were an idiot who lost your clone, you can 'buy' back...
- by Mr Horizontal - at 2007.11.07 14:15:00
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10. No Topic - in Player Features and Ideas Discussion [original thread]
Edited by: Mr Horizontal on 07/11/2007 11:47:50 Posted twice - please delete!
- by Mr Horizontal - at 2007.11.07 11:47:00
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11. Podded without a clone? Concord Forensic Biotech! - in Player Features and Ideas Discussion [original thread]
I think the game really needs the ability for someone to recover their SP if they're podded with no clone. This has probably been said many times before, but a quick search on EVE-Search doesn't come up with good answers... so here goes. You shou...
- by Mr Horizontal - at 2007.11.07 11:45:00
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12. Drone Improvements - in Player Features and Ideas Discussion [original thread]
Firstly, well done and thanks for working on this! A few concerns about the points below: Originally by: CCP Nozh òMake drones persist their shield damage when scooped up / redeployed. òAlways focus fire òAbandon Drone Persist Dam...
- by Mr Horizontal - at 2007.09.25 11:43:00
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13. Skeletal mounted weapons for cruiser. - in Player Features and Ideas Discussion [original thread]
One of the things about the A-10 is the main gun's recoil . Also a good pic of the size of the gun next to a VW Beetle. I like the idea of this, but I think this ship needs to be an absolute pig to fly. First, I think the physics of this need t...
- by Mr Horizontal - at 2007.08.21 12:43:00
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14. Corvettes? - in Player Features and Ideas Discussion [original thread]
I think 'Assault Frigate' and 'Corvette' are interchangeable. Corvettes tend to be mini destroyers after all. But destroyers also tend to be really hardcore deathboats. In EVE, they're not. But yeah, sure, more ships is always cool!
- by Mr Horizontal - at 2007.08.21 12:06:00
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15. [SHIP] SMALL FREIGHTER - in Player Features and Ideas Discussion [original thread]
/signed! There have been so many requests for such a thing. I tried starting a thread but the momentum was destroyed... My take was to train Transport Ships to somewhere higher than Level 1 and use a Tier 3 Transport Ship to be the cargo ship. ...
- by Mr Horizontal - at 2007.08.21 12:03:00
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16. Salvage drones - in Player Features and Ideas Discussion [original thread]
Time to resurrect this request. After the debacle of seeding the skill out, it seemed the work had all been done, pending the release of Revelations 2. Now that Rev 2 is coming out, the patch notes make no mention of Salvage Drones. What is go...
- by Mr Horizontal - at 2007.06.16 12:48:00
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17. Blueprint icons - in Player Features and Ideas Discussion [original thread]
Granted. And I can also understand this has been incessantly asked for too. But it should still be implemented By your argument, it's the same with ammo types and they still have 'L', 'M', and 'S' on them. After all the values between them are...
- by Mr Horizontal - at 2007.06.14 17:11:00
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18. Blueprint icons - in Player Features and Ideas Discussion [original thread]
Really quick and simple request. Can BPO's have a graphic overlay with a big fat 'O' on them, and BPC's have a 'C' or nothing. Much like the Tech II item yellow tab. It's a real pain having to Show Info on each one after a Copy job finishes!
- by Mr Horizontal - at 2007.06.14 16:49:00
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19. Hauler balance + 'Tier 3' Transport Ship - in Player Features and Ideas Discussion [original thread]
First: thanks to all who realise my idea has merit. My suggestion in this thread was simply to constructively talk about haulers. I've simply observed that everyone has a different opinion on haulers, and when that happens, it means they've got pr...
- by Mr Horizontal - at 2007.06.13 13:18:00
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20. Hauler balance + 'Tier 3' Transport Ship - in Player Features and Ideas Discussion [original thread]
OK. Since you feel so strongly about the difference between tank/cargo between Occator and Itty V, lets keep it that way - especially as there's only Level 1 Transport Ships in it, I'm inclined to agree. So we'll keep the Transport Ships bonus at ...
- by Mr Horizontal - at 2007.06.12 11:28:00
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